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181. Buff mining Ship Defences? - in Player Features and Ideas Discussion [original thread]
Fredfredbug4 wrote: Miss Whippy wrote: Says who? Read the description for a hulk. " They are also far more resilient, better able to handle the dangers of deep space." Compared to other mining ships, they are indeed far more resilie...
- by Miss Whippy - at 2012.03.15 02:28:00
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182. Stack manufacturing, research, invention, jobs regardless of skills. - in Player Features and Ideas Discussion [original thread]
Kusum Fawn wrote: oh god, please dont limit research jobs to 24 hour allotments i would die. as to skill ques, and NPC station services, i know a few players who forget their research for months on end, if they could que up extra jobs to cove...
- by Miss Whippy - at 2012.03.15 02:23:00
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183. Stack manufacturing, research, invention, jobs regardless of skills. - in Player Features and Ideas Discussion [original thread]
Danika Princip wrote: Miss Whippy wrote: James Amril-Kesh wrote: If you want support for your ideas, stop insulting people who point out flaws in them. I don't want their support, they're just here to troll and come up with stupid stat...
- by Miss Whippy - at 2012.03.15 02:13:00
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184. Stack manufacturing, research, invention, jobs regardless of skills. - in Player Features and Ideas Discussion [original thread]
James Amril-Kesh wrote: If you want support for your ideas, stop insulting people who point out flaws in them. I don't want their support, they're just here to troll and come up with stupid statements that they KNOW are idiotic and easily so...
- by Miss Whippy - at 2012.03.15 00:34:00
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185. Buff mining Ship Defences? - in Player Features and Ideas Discussion [original thread]
Fredfredbug4 wrote: Industrials are supposed to be defenseless. Says who? Read the description for a hulk. " They are also far more resilient, better able to handle the dangers of deep space." Quote: You don't see 18 wheelers with m...
- by Miss Whippy - at 2012.03.15 00:28:00
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186. Buff mining Ship Defences? - in Player Features and Ideas Discussion [original thread]
Buzzy Warstl wrote: Miss Whippy wrote: Momoyo wrote: Yeh I think hulks have a decent tank and you dont even have to sacrifice much of your mining yield. DMG control and MLU upgrade in the low with buffer shield gives you 23k EHP and you o...
- by Miss Whippy - at 2012.03.15 00:16:00
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187. Stack manufacturing, research, invention, jobs regardless of skills. - in Player Features and Ideas Discussion [original thread]
Danika Princip wrote: Miss Whippy wrote: Velicitia wrote: It would allow people to effectively commandeer NPC stations permanently. So, no. It's a pity you lack any kind of imagination at all. Otherwise you might think about things li...
- by Miss Whippy - at 2012.03.14 23:43:00
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188. Buff mining Ship Defences? - in Player Features and Ideas Discussion [original thread]
Kusum Fawn wrote: to be fair the rapier vs hulk analogy isn't fair. pick a ship that is equal in market cost or material requirements. like a phobos is in both. Hulk/Phobos Atmospheric gases 500 / 500 cadmium 900 / 1500 caesium 200 / 200 c...
- by Miss Whippy - at 2012.03.14 23:33:00
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189. Buff mining Ship Defences? - in Player Features and Ideas Discussion [original thread]
Momoyo wrote: Yeh I think hulks have a decent tank and you dont even have to sacrifice much of your mining yield. DMG control and MLU upgrade in the low with buffer shield gives you 23k EHP and you only lose about 130m3/second compared to two M...
- by Miss Whippy - at 2012.03.14 22:08:00
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190. Stack manufacturing, research, invention, jobs regardless of skills. - in Player Features and Ideas Discussion [original thread]
Velicitia wrote: It would allow people to effectively commandeer NPC stations permanently. So, no. It's a pity you lack any kind of imagination at all. Otherwise you might think about things like how Skill Training works at the moment. It al...
- by Miss Whippy - at 2012.03.14 22:00:00
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191. Walking in Stations - your ideas to make it not dull - in Player Features and Ideas Discussion [original thread]
Leto Aramaus wrote: Waaaaaaaaaaaaaaaaaaaaaaaaaaaaaa mommmyyyyyyyyyyyy walking in stations is laaaaaaame. waaaaaaaaaaaaa. waaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh Pathetic. Maybe you sh...
- by Miss Whippy - at 2012.03.14 21:56:00
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192. Walking in Stations - your ideas to make it not dull - in Player Features and Ideas Discussion [original thread]
AFK Hauler wrote: Miss Whippy wrote: Leto Aramaus wrote: I really wasn't just whining, I'm serious. WiS is a waste of our hard earned subscription money and I honestly think it should be left alone until the REAL part of EVE is fixed. ...
- by Miss Whippy - at 2012.03.14 21:52:00
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193. Walking in Stations - your ideas to make it not dull - in Player Features and Ideas Discussion [original thread]
Leto Aramaus wrote: I really wasn't just whining, I'm serious. WiS is a waste of our hard earned subscription money and I honestly think it should be left alone until the REAL part of EVE is fixed. Which is a given that was stated in the ...
- by Miss Whippy - at 2012.03.14 21:13:00
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194. Buff mining Ship Defences? - in Player Features and Ideas Discussion [original thread]
Leto Aramaus wrote: Yea Whippy, I'm sorry but I'ved tried to gank Hulks with a DPS thorax and Concord killed me before I even got through armor. Maybe it can be done now with the buff to hybrid weapons, but even if it can, then why shouldn't ...
- by Miss Whippy - at 2012.03.14 21:10:00
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195. Buff mining Ship Defences? - in Player Features and Ideas Discussion [original thread]
Danny John-Peter wrote: Nobody seems to have pointed this out but the Hulk fits listed before, had a shield tank of around 26k EHP. Doesnt seem that much does it. Then you consider something like a Rapier, a dedicated combat vessel has betwee...
- by Miss Whippy - at 2012.03.14 21:08:00
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196. Buff mining Ship Defences? - in Player Features and Ideas Discussion [original thread]
Buzzy Warstl wrote: [quote=Miss Whippy] The Royal Engineers don't send one guy in a bulldozer alone to build a bridge. The Navy doesn't have just one guy manning a battle ship either. Let's not waste time with lame reasoning.
- by Miss Whippy - at 2012.03.14 21:04:00
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197. Walking in Stations - your ideas to make it not dull - in Player Features and Ideas Discussion [original thread]
The Hamilton wrote: And now for a list of probably bad ideas. I hope someone can salvage a bit of inspiration from this though. Keep in mind I'm being a hypocrite and suggesting things, like micro gravity, that would have big development cycles...
- by Miss Whippy - at 2012.03.14 20:55:00
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198. Walking in Stations - your ideas to make it not dull - in Player Features and Ideas Discussion [original thread]
Leto Aramaus wrote: Here's my idea to make walking in stations bettter... Get rid of it. Make Flying in Space better. I've said it a few times now in the last couple days on a couple different threads... Until they make EVE a fully create...
- by Miss Whippy - at 2012.03.14 20:44:00
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199. Walking in Stations - your ideas to make it not dull - in Player Features and Ideas Discussion [original thread]
Danika Princip wrote: Miss Whippy wrote: Danika Princip wrote: Considering the number of eve gambling sites that already exist, I doubt anyone's government is going to have a problem with us playing space-poker. I suppose CCP could alway...
- by Miss Whippy - at 2012.03.14 20:43:00
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200. Walking in Stations - your ideas to make it not dull - in Player Features and Ideas Discussion [original thread]
The Hamilton wrote: Miss Whippy wrote: I, like most people am firmly in the FiS camp and want it to ALWAYS remain a priority. But also like most others, I would like to see WiS some day. But at the moment I can't think of ANY good ideas for ...
- by Miss Whippy - at 2012.03.14 16:13:00
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